Competencies
Competencies are a faction's equivalent of skills. Like characters, factions roll their competencies when they want to accomplish something that matters. Having a competency assumes that the faction has the necessary means in the form of personnel, equipment, expertise, assets and contacts.
Naturally, there is a matter of scale. There are tiny local factions like neighborhood gangs and gigantic global factions like megacorporations. When factions of different scales confront each other, their Influence is used as a modifier to their competency rolls. The same holds true when a faction acts against a character or progress, but the faction's focus or disposition is used instead.
Factions have six competencies, arranged in a pyramid. One at level 3, two at level 2 and three at level 1. They are assumed to have all other competencies at level 0.
  • Black ops β€” Sabotage, assassination, and other things requiring a dirty hand.
  • Corruption β€” Dishonest and fraudulent conduct of business. Bribery.
  • Diplomacy β€” Managing relations with other factions in a sensitive and effective manner.
  • Finance β€” Finding and managing money and other liquid assets. Getting loans.
  • Human resources β€” Having, finding and keeping the best people for the job.
  • Intelligence β€” Getting information through contacts, data mining, espionage or any other means.
  • Legal β€” Using laws, regulations and bureaucracy to your advantage.
  • Logistics β€” Managing the supply chain. Getting something to the right place at the right time.
  • Manufacturing β€” Making things in large volumes.
  • Marketing β€” Positioning a product or idea so that it achieves success.
  • Net ops β€” Fighting in the net. Having data security. Breaking others' data security.
  • Operations β€” Running a multi-level organization. Managing subordinate factions.
  • Public relations β€” Getting along with people. Persuading, apologizing etc…
  • Research and Development β€” Creating new technology.
  • Resources β€” Having liquid and fixed assets. i.e. being rich.
  • Security β€” Defending against physical threats.
  • Strategy β€” Making and executing complex plans with multiple layers.
  • Trading β€” Buying and selling things. Making a profit.
  • Urban warfare β€” Literally, fighting with other factions in a city.
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